Author Topic: Builder, Redstoner, Pixel Artist and Specialist Applications  (Read 255 times)

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Offline DorionQc

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Builder, Redstoner, Pixel Artist and Specialist Applications
« on: September 08, 2016, 10:06:52 pm »
Builder|Redstoner|Pixel Artist|Specialist

What are they?

The Builder, Redstoner, Pixel Artist and Specialist ranks are ranks that reward a player for their skills and shows their interest in a specific part of the game.
Builder is aimed for players who like making good-looking, refined, well-researched and original buildings, and who are good at it.
Redstoner is aimed for players who can make things work with redstone, who understand the fundamentals and who enjoy making original contraptions and integrating them into builds.
Pixel Artist is aimed for those who like to make art with blocks (pictures (with depth), statues, etc) and who are good at it.
Specialist is aimed for all those who excel at something, but don't fit in the above ranks. Decorators, Terraformers, Minigame-makers, etc could fit in this rank.

If you ever manage to get 2 or more of those ranks, you will then receive the Multi rank.


How do I get them?

These ranks are meant to be quite hard to get. They should show that you excel at doing something, and that you enjoy doing it.
For instance, an ideal builder-rank would be very good at building, and would enjoy spending a lot of their time building :P.

Build counts

Of course, if you want a rank showing that you're good at something, you gotta show it first, eh? :P

In general, you'll need at least 3 good builds to show that you're good at something.
However, for the most talented of you, 2 very good builds, or sometimes even one very complete and impressive one can be enough to show your skills.

You may use the creative world for your builds. However, keep in mind that it is harder to impress people in a creative world than in a survival world.
Also, all criterias apply in the creative world too. So if you're going for redstoner, you MUST integrate it in a build (so no floaty redstone).

Criterias

It is sometimes very hard to separate good builds from not-so-good ones.
However, if I were to generalize, here are a few criterias that could hint if your good is complete or not.
Of course, it is not because you follow all the criterias that your build is necessarily good. But it means that you at least know a bit what you're doing.

Builder

- Material Choices
All the materials used in your build should go well together, match a certain style, etc.

- Originality
Does your build stand out at all or is it just the typical minecraft build we see everyday? Try to make it unique!

- Depth and Shape
Are your walls flat and all square? What if you altered the shape a bit and made it curved, with parts that stand out and others deeper in the wall?

- Level of Details
Do you have big empty spots in your walls? Is your roof just a generic triangle-shaped roof? Put some extra attention to details, like lighting effects and vegetation.

- No Patterns
Although patterns are good for making builds quickly and effectively, they're highly discouraged for the Builder rank.
Try to break the monotony and repeating pattern with some shape alternation or different details.


- Textures
Textures are a good way to make your own material in the game, and to show that you know how to use blocks properly. Mixing bricks and hard clay, for instance, can make for a nice worn-out brick texture. Mixing full blocks with stairs and slabs, or mixing the dirt and wood in the ground can make for a good worn-out path. Come up with your own textures for your builds to make it look more professional.
Keep in mind that most players will use the default texture pack when looking at your builds, so make sure they look decent with it.


Redstoner
<3

- Functionality
You should have a clear goal for a specific redstone contraption, and achieve that goal. An automatic light system should control lights after all, right?

- Originality
Like for every other rank, originality is key. If everyone has already seen your contraption in 20 other bases, it's not very impressive, is it?
Let's also put some attention on the originality of the redstone behind the scenes. If you came up with a very original way to do something, show it!
A combo lock isn't very impressive, but a bow-and-arrow-based combo lock is a step forward. What if you even used boats instead of buttons? :P


- Looks
It's very easy to make a redstone contraption in mid-air in creative. It's a lot harder to make it look good and integrate it in a build.
That's why all your redstone contraptions MUST be well integrated in a building of some sort and look at least decent. The User Interface (UI) is what most people will look at after all.


- Complexity
An automatic light system might look fancy sometimes, but it's just a matter of connecting a bunch of lamps together, everyone can do that.
Add some logic in your contraptions. Show that you can make some cool stuff with redstone. Logic gates, pulse modifiers, memory, you name it!

You have no idea what I just said? http://www.minecraftforum.net/forums/minecraft-discussion/redstone-discussion-and/351967-ultimate-collection-of-redstone-circuits

Of course, I'm not expecting a damn computer from every redstoner, but I'm also expecting more than just a few automated farms and 2x2 doors...


Pixel Artist

- Distinguishability
What you made must be recognizable. If you wanted to make a huge carnivorous plant, make it look like a huge carnivorous plant :P

- Originality
Avoid stereotypes and things that everyone does. It's very easy to copy a picture block by block. Make your things unique and complex.

- Depth
Depth is probably the most efficient way to add details to your art without making it stupidly huge. Making complete 3D statues is even better in terms of depth.
If you're building a statue, however, try to make it look good from all angles. If what you're building should be viewed from a single angle, make it so we can only see from that angle.


- Details
Attention to details is very important to make your art look better. A 2x2 square of quartz might look fine for your eyes, but mixing in stairs with blocks behind, and making it curve with the rest of the face can make it look 10 times better.

- Looks
This rank is all about making things look good.... that's all I have to say :P


Specialist

We can't really give specific criterias for this rank, since it includes all kinds of things.
However, if you wanna know if you're on the right track, look at the above criterias for the other ranks. Some may apply for you, some others may not.
Use common sense and make the best you can.

Application

Note: You may only apply once a month

Once that your builds are made, that you have verified all the criterias above and you judge that your builds are ready to be judged, it's time for you to post an application on the forums!
Simply create a new post on the "Ranks" board, and fill in this list.
You may copy/paste it and answer between the lines :P.
(Tip: A good-looking application might be more attractive for voters, keep that in mind ;))

- The title must follow the format
"[Your IGN] - [Rank] Application"
Ex: Dorion - Redstoner Application

The post must include...

- Your IGN
- The rank you're going for

- Screenshot of your builds (from a few angles ideally)
- Quick description of them
- If you're going for redstoner, a brief explanation of how it works behind the scenes and screenshots of some key redstone parts

For your screenshots, use a third-party website (such as
), and make an album if possible.


Judging

You may raise attention that you're going for a rank and need to be judged.
However, you may NOT ask individual players and/or spam players to go see your builds.


To get the rank, the majority of Trusted+ judges must approve of your builds (by replying on your application and saying that they approve).
Furthermore, 3 of said judges must have an endgame rank (Builder, Staffs, etc)

If your builds are all in the same general area, we may also set a /warp there, to make judging easier.
Otherwise, you're responsible for giving a way for players to go check your build ingame.

If you're judging and don't know what to do, simply check the criterias above.
Keep your criticism constructive and avoid insults at all cost.


What do they get?

Not only do these ranks show that you excel at doing your things, but they are also now a way to get Legend perks!

They get:
- All of Legends perks
- Access to their rank-specific /kit
- A fancy-colored nickname
- A lot of credibility on the server

This last point is also why we (or at least I) generally avoid making more than a handful of active players the same rank at once.
Being Builder isn't a norm, it's a way to show your skills.


« Last Edit: June 11, 2017, 11:18:44 am by DorionQc »

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