What's that? A
money wipe you say? As in, every player would be forced to start over, on an
equal footing? Without the unfair benefit of the /jobs plugin's easily-abused features to give them millions and millions of dollars to get ahead, leaving new players hopelessly behind unless they, too, abuse the system?
Say it isn't so!Honestly, a complete and total economy overhaul is exactly what BeardedCraft needs. If my assumptions are correct and we begin seeing an enormous influx of new players with the release of 1.6 (Nxck's advertising skills no doubt coming into play) then we need to have all of this **** sorted out proper before that happens. A smaller, simpler server shop that only
buys items and doesn't sell them, both to prevent the "just buy what you need" mentality and to encourage player-run shops, as well as lowering inflation.
But hey, lowering inflation isn't going to mean diddly squat if there're still millions casually floating around the economy. I hate to draw attention to specific players, but take zim1970 and Tunnler. who I know for a fact each have $20,000,000+ and $15,000,000+ respectively. That kind of absurd advantage gained from the now-defunct /jobs command would give a serious advantage over, well, just about anybody.
As an example, a relatively new player had spent a
lot of time mining diamonds, and set up a player shop in the Asterian marketplace, selling them for $285/each. This rather effectively undercut a certain player's usual price ($550/ea), and they swooped in and immediately bought all (450+!) diamonds available, simply to prevent others from buying anywhere else.
Normally, I'd applaud such practices, but when it was done using money obtained from abusing /jobs, I'm inclined to say it's a bit of an unfair advantage.
tl;dr Kill 'em all, let Notch sort 'em out. Money wipe is a
yes vote from me.
Asteria's reaction to all the kids complaining about losing their ill-gotten cash.